Researching topics for My Thesis (Master's Edition)
Below are some of the ideas that popped up in my mind while thinking about what technology I can work on, which will help me learn and also contribute to the field of Digital Media. 1. Topics: Streamlining steps to procedurally generate landscapes in Houdini and Unreal Engine by testing tools with the help of AI! This will help artists work on the parameters to change the landscape, and AI can reduce time by building up the structure and connections required to build that landscape. Whenever I work on any project involving big maps, it makes me feel overwhelmed by how much time it takes to build something from scratch, and procedural generation is one of the solutions that made me feel how much we can improve it just by adding AI. If I could find a tool, the pipeline for developing landscapes would become more streamlined than ever for environmental designers. PCG is research where they use GAN to make landscapes via Height maps. Need to Experiment with AI and work on the concepts to ...